Creators on Roblox can now see what changes their collaborators have made to their experiences in Roblox Studio. Creators can now add music to their https://www.55betting.nl/ experiences via our new integration with our partner Distrokid. Eligible creators can now run price tests to find the best price is for each of their in-game products, helping creators grow revenue without sacrificing user engagment. Creators now have more insight into where players are finding their experiences and insight into the effectiveness of their ads. Everyone on Roblox can now filter their charts by device and country, to help them find the right experiences and games.
Studio activity history
We found that creators who use Regional Pricing have 26% more paying users in their experience. No matter which device or Google service you’re using, your account gives you a consistent experience you can customize and manage at any time. It invests in growth and value stocks of companies across diversified market capitalization. Gains in US markets are becoming increasingly concentrated in a few stocks, leading me to look for opportu…
Australian Economic Growth Moderates Due To Tighter Monetary Policy
We launched a new chat tab in app, allowing users to access their chats with a single click from anywhere on Roblox. Material generator moved out of beta to full release, enabling creators to utilize generative AI to create materials based on prompts. We began automatically archiving items in Marketplace that don’t comply with our Terms of Use or Community Standards to help maintain a healthy Marketplace without penalizing creators.
What is the P/E ratio of EWA?
We’re giving creators 90% of revenue on plug-in sales which are now priced in real-world currency. We rolled out video ads, enabling all advertisers to publish an immersive video ad on the platform. We improved our Constructive Solid Geometry system, making dynamic mesh interactions in experiences more performant. We rolled out our updated lighting system to Android devices, improving the quality and performance of lighting across experiences.
We introduced a curated sort of Marketplace assets, recommending items to people on Roblox. We improved our group revenue system, enabling creators to pay collaborators directly within creator hub and define percentage splits by revenue source. We launched the material picker providing creators visual previews, powerful search, and intuitive filters, to make finding and applying materials is faster and easier than ever. We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience. We launched ads preferences within settings, allowing users to opt-in or out of personalized ads and data sharing. We launched search ads providing creators and brands another way to reach new and current audiences based on what they’re searching on Roblox.
- Inflation continued to ease in the second quarter, raising bets that the Australian central bank will deliver a rate cut next month.
- We enabled creators to highlight events happening in their experiences on the group page.
- Creators now have access to a dashboard that provides them an overview of all of the reviews and feedback their experience has received from their players.
- “Top Playing Now” is a new experience sort that offers a real-time view of the most popular experiences on Roblox based on concurrent users.
- Australia has long been recognised for having the highest average dividend yield among global markets.
- Our improved grass system moved to beta testing, allowing creators to adjust the height of grass which now reacts more accurately to wind forces.
We made model improvements leveraging real-time and richer sequential user history to inform our recommendations system. We made changes to the publishing workflow for creating new items that makes it easier to publish and edit items. We launched Rights Manager that enables rights holders to protect their IP by requesting the removal of infringing content or assets. If Roblox detects a suspicious login, users without an email address can now leverage another device where they are logged in to verify or decline the login. We removed obsolete code and deferred initialization where possible resulting in improved start up times ~15% across devices. We launched our new custom “Builder” typeface across all surfaces that Roblox supports today.
Rights Manager launch
Avatar creators can now merchandise and sell entire avatars on Marketplace; previously, they were only able to sell individual items. We introduced a new suite of parental controls, enabling parents to link their Roblox account to their child’s, and set restrictions on spending, screen time, chat privileges, and more. Creators can now enable editing of both mesh and image objects for their players, enabling more customization within their experiences and games for players. We made it easier for users to find new experiences and revisit experiences they’ve interacted with recently by introducing dynamic sorting on Home. We expanded our analytics to include avatar items, helping creators understand the demographics that their items are most popular with.
Commonwealth Bank Of Australia
- We launched the material picker providing creators visual previews, powerful search, and intuitive filters, to make finding and applying materials is faster and easier than ever.
- The iShares MSCI Australia ETF (EWA) is an exchange-traded fund that is based on the MSCI Australia index, a market-cap-weighted index of Australian stocks.
- We expanded phone verification to 100% of eligible users in Mexico, Spain, Argentina, Columbia, Chile, Peru.
- We updated our genres to allow creators to more accurately pick the genres that fit their game, and help users find specific genres that they’re interested in.
- We renamed Creator Marketplace to Creator Store and launched the ability for Creators to start pricing assets in fiat and provide their financial information to enable payouts.
- US equities have been dominated by a handful of stocks, highlighting the need for diversification.
- We rolled out our updated lighting system to Android devices, improving the quality and performance of lighting across experiences.
Creators now have access to a dashboard that provides them an overview of all of the reviews and feedback their experience has received from their players. We launched V2 of our open-source voice safety classifer that introduces seven new languages and now has capabilities to allow for human labeling and fine-tuning. Creators can now offer region-specific pricing for their passes, helping users from lower-spend regions participate into their economy more frequently. Our teams are building powerful, intuitive tools that empower millions of people of all skill levels to build and share their immersive creations with the world.
Users are now able to customize and design Avatars within experiences, and add them directly into their inventory. We made it easier for creators to pick the lighting options that make the most sense for them by unifying lighting controls in Studio. We made significant improvements to Ads Manager, making it esaier for creators to create more engaging ad units, set up campaigns, and providing better reporting on ROI. You can also control what data is saved in your account with easy on/off controls, and even delete your data by date, product, and topic. From resuming YouTube videos across devices, to having your contacts, and favorite Play Store apps easily available, a single sign-in allows for a seamless experience across Google. For example, flight confirmations in your Gmail inbox will automatically sync with your Google Calendar and Google Maps to help you get to the airport on time.
We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. Our audio API was fully released, enabling creators to build more complicated and rich audio interactions in their experiences. We expanded controller emulation in Studio enabling creators to test their experiences in VR including Quest 2 and Quest 3 without the need for physical hardware. We launched a pilot test of a new Shopify integration, allowing select brands and creators to partner and sell real world items in game. Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.
We improved Roblox Studio’s assistant functionality, expanding where AI generated scripts can be inserted in experiences. We published a set of eligibility guidelines for the broader creator community on Roblox to continue growing the number of experiences that can publish ads. We improved debugging by giving creators insight into the number and type of API calls that might be impacting their experience’s performance. We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.
Among APAC equity markets, Australia has a higher beta to oil prices while India, Indonesia and Thailand have lower betas. Australia’s second-quarter inflation drops to lowest since March 2021, supporting case for rate cut Inflation continued to ease in the second quarter, raising bets that the Australian central bank will deliver a rate cut next month. UBS says stronger consumer sentiment and a relatively resilient Australian economy are helping fuel dealmaking. The latest CPI data takes the pressure off the Reserve Bank of Australia to raise interest rates at its next policy meeting.